Posts Tagged ‘project management’
Hats, Schizophrenia, and Indie Dev – Lessons Learned From Trying to Enter the IGF 2009
Friday, October 16th, 2009
So, the last couple days slammed home several things that I’d already been considering. Graham and I post mortemed the May-to-now timeframe, and the biggest problem we saw was that we seriously lacked project management.
But wait! Scott, aren’t you a seasoned project manager? Haven’t you produced games before?
Yep. And it didn’t help. Here’s why. (more…)

