Posts Tagged ‘project management’

Hats, Schizophrenia, and Indie Dev – Lessons Learned From Trying to Enter the IGF 2009

Friday, October 16th, 2009

So, the last couple days slammed home several things that I’d already been considering.  Graham and I post mortemed the May-to-now timeframe, and the biggest problem we saw was that we seriously lacked project management.

But wait!  Scott, aren’t you a seasoned project manager?  Haven’t you produced games before?

Yep.  And it didn’t help.  Here’s why. (more…)